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Terminologies

Mesh​

Component​

Component is part of the Mesh that has no connection with other parts of same Mesh

Merge​

Merge operation is adding several independent Meshes into one Mesh making components from them (addMesh() and addMeshPart() functions)

Boolean Union​

Boolean Union operation stitches intersecting Meshes making new Mesh that is composition of input meshes (it cannot work with some bad defined cases like non closed intersection contours or self-intersections in this zone) (also if meshes does not intersect this operation works a lot like merge but with respect to meshes orientations)